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<title>STANDARD DEDUCTIONS</title>
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  <o:Revision>2</o:Revision>
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  <o:Created>2008-03-17T01:26:00Z</o:Created>
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<body lang=3DEN-US style=3D'tab-interval:.5in'>

<div class=3DSection1>

<p class=3DMsoNormal><i style=3D'mso-bidi-font-style:normal'><u><span
style=3D'font-size:14.0pt'>STANDARD DEDUCTIONS<o:p></o:p></span></u></i></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Undergarments that s=
how<span
style=3D'mso-tab-count:7'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.3
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Inappropriate footwe=
ar<span
style=3D'mso-tab-count:8'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>1.0
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Jewelry<span
style=3D'mso-tab-count:10'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>1.0
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Hair that is not pul=
led up
appropriately<span style=3D'mso-tab-count:5'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp; </span>0.3
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Hair beads<span
style=3D'mso-tab-count:10'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp; </span>2.0
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Ribbons that come ou=
t while
competing<span style=3D'mso-tab-count:5'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; =
</span>0.3
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><i style=3D'mso-bidi-font-style:normal'><u><span
style=3D'font-size:14.0pt'>TUMBLING DEDUCTIONS<o:p></o:p></span></u></i></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Rocking forward on h=
ands
prior to a back roll at beginning of pass<span style=3D'mso-tab-count:1'>&n=
bsp;&nbsp;&nbsp; </span>0.5
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Not holding the land=
ing for
three seconds<span style=3D'mso-tab-count:5'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0=
.1-.3<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Touching the mat wit=
h one
hand<span style=3D'mso-tab-count:6'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0=
.4
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Touching the mat wit=
h both
hands<span style=3D'mso-tab-count:6'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&n=
bsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&n=
bsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.4
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Falling to elbows, k=
nees, or
hands<span style=3D'mso-tab-count:6'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&n=
bsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&n=
bsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.6
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Falling to seat or t=
ouching
hands on mat behind body<span style=3D'mso-tab-count:3'>&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.7
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Falling to front, ba=
ck or
head<span style=3D'mso-tab-count:7'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp; </span>0.8
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Not ending the pass =
with a
two-foot landing<span style=3D'mso-tab-count:4'>&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span><=
span
style=3D'mso-tab-count:1'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp; </span>0.5
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Coaching<span
style=3D'mso-tab-count:10'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.3
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Bobble steps<span
style=3D'mso-tab-count:8'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp; </span><span
style=3D'mso-tab-count:1'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp; </span>0.5
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*When the competitor =
performs
the wrong pass<span style=3D'mso-tab-count:4'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&n=
bsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp; </span>2.0
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Lack of height and/or
control on a rebound <span style=3D'mso-tab-count:4'>&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.1-.3
<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Hand slide between o=
r during
skills other than a round-off<span style=3D'mso-tab-count:2'>&nbsp;&nbsp;&n=
bsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp; </span>0.3
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Not starting from a =
run or
hurdle<span style=3D'mso-tab-count:6'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.3
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*A step with the hand=
 or foot<span
style=3D'mso-tab-count:7'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp; </span>0.5
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Not performing the r=
equired
number of skills<span style=3D'mso-tab-count:4'>&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>1.0
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Not doing required t=
ype of <span
class=3DGramE>pass</span><span style=3D'mso-tab-count:6'>&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp; </span>2.0
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><i style=3D'mso-bidi-font-style:normal'><span
style=3D'font-size:14.0pt'>Scoring Stops When&#8230;<o:p></o:p></span></i><=
/p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*A fall to the mat<o:=
p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Head, knees, elbows,=
 etc.
touch the mat<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Receiving help from a
spotter<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Stopping between ski=
lls<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Illegal skill<o:p></=
o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><i style=3D'mso-bidi-font-style:normal'><span
style=3D'font-size:14.0pt'>Required Positions During A Routine:<o:p></o:p><=
/span></i></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Feet and legs should=
 be kept
together (except for round-offs) and the feet and toes pointed.<o:p></o:p><=
/span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Arms should be strai=
ght and
held close to the body whenever possible.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><i style=3D'mso-bidi-font-style:normal'><span
style=3D'font-size:14.0pt'>Aesthetic deductions include:<span
style=3D'mso-spacerun:yes'>&nbsp; </span><o:p></o:p></span></i></p>

<p class=3DMsoNormal style=3D'text-indent:.5in'><i style=3D'mso-bidi-font-s=
tyle:normal'><span
style=3D'font-size:14.0pt'>(Deductions for aesthetics can range from 0.1 &#=
8211;
0.8 pt.)<o:p></o:p></span></i></p>

<p class=3DMsoNormal><i style=3D'mso-bidi-font-style:normal'><span
style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></span></i></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Skills should be per=
formed
in a straight line down the center of the mat without deviation.<o:p></o:p>=
</span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*The pass should be p=
erformed
in a controlled, continuous, rhythmic rotational motion.<o:p></o:p></span><=
/p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*During the execution=
 of
handsprings, the body should be stretched out.<span
style=3D'mso-spacerun:yes'>&nbsp; </span>The length of the <o:p></o:p></spa=
n></p>

<p class=3DMsoNormal><span class=3DGramE><span style=3D'font-size:14.0pt'>h=
andspring</span></span><span
style=3D'font-size:14.0pt'> from beginning to end should be equivalent to t=
he
length of the athlete or more.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*During the execution=
 of
handsprings, the legs should not bend on the beginning or ending <o:p></o:p=
></span></p>

<p class=3DMsoNormal><span class=3DGramE><span style=3D'font-size:14.0pt'>s=
o</span></span><span
style=3D'font-size:14.0pt'> the athlete is in a &#8220;squatting&#8221; pos=
ition.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><i style=3D'mso-bidi-font-style:normal'><u><span
style=3D'font-size:14.0pt'>TRAMPOLINE DEDUCTIONS<o:p></o:p></span></u></i><=
/p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Kick Outs:<span
style=3D'mso-spacerun:yes'>&nbsp; </span><o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><span style=3D'mso-ta=
b-count:
1'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>Kick out
between 1 and 3<span style=3D'mso-tab-count:7'>&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp; </span>0.1
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><span style=3D'mso-ta=
b-count:
1'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>Kick out a=
fter
3<span style=3D'mso-tab-count:8'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp; </span>0.2
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Touching the bed wit=
h one
hand<span style=3D'mso-tab-count:6'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0=
.4
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Touching the bed wit=
h both hands<span
style=3D'mso-tab-count:6'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.5
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Touching the bed wit=
h <span
class=3DGramE>elbows,</span> knees or hands<span style=3D'mso-tab-count:4'>=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.6
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Touching the bed wit=
h the
seat<span style=3D'mso-tab-count:7'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp; </span>0.7
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Falling to stomach, =
back or
head<span style=3D'mso-tab-count:6'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.8
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Touching the landing=
 system,
pads, frame or spotter mat<span style=3D'mso-tab-count:3'>&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&n=
bsp;&nbsp;&nbsp;&nbsp; </span>0.9
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Falling off the tram=
poline<span
style=3D'mso-tab-count:7'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>1.0
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Repeating a skill<sp=
an
style=3D'mso-tab-count:9'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.5
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Omitting required co=
mpulsory
skill/not meeting pass requirements<span style=3D'mso-tab-count:1'>&nbsp;&n=
bsp;&nbsp;&nbsp;&nbsp; </span>2.0
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><i style=3D'mso-bidi-font-style:normal'><span
style=3D'font-size:14.0pt'>Scoring Stops When...<o:p></o:p></span></i></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Touches the springs =
or frame
with any part of the body or leaves trampoline.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Landing on one foot =
on any
skill<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Performs a skill fac=
ing the
side of the trampoline<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><i style=3D'mso-bidi-font-style:normal'><span
style=3D'font-size:14.0pt'>Aesthetic deductions include:<span
style=3D'mso-spacerun:yes'>&nbsp; </span><o:p></o:p></span></i></p>

<p class=3DMsoNormal style=3D'text-indent:.5in'><i style=3D'mso-bidi-font-s=
tyle:normal'><span
style=3D'font-size:14.0pt'>(Deductions for aesthetics can range from 0.1 &#=
8211;
0.8 pt.)<o:p></o:p></span></i></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Lack of form or cont=
rol<span
style=3D'mso-tab-count:8'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.1-.8
<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Not holding the endi=
ng for
three seconds<span style=3D'mso-tab-count:5'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </=
span>0.1-.3<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Lack of height<span
style=3D'mso-tab-count:9'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.1-.=
3<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><i style=3D'mso-bidi-font-style:normal'><u><span
style=3D'font-size:14.0pt'>DOUBLE-MINI DEDUCTIONS<o:p></o:p></span></u></i>=
</p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><i style=3D'mso-bidi-font-style:normal'><span
style=3D'font-size:14.0pt'>Scoring stops when&#8230;<o:p></o:p></span></i><=
/p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*First skill is not a=
 <span
class=3DSpellE>mounter</span> or spotter skill<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Does not land on bot=
h feet
simultaneously<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>EXCEPTION:<span
style=3D'mso-spacerun:yes'>&nbsp; </span>An initial contact in which one fo=
ot strikes
the bed before the other <o:p></o:p></span></p>

<p class=3DMsoNormal><span class=3DGramE><span style=3D'font-size:14.0pt'>w=
ill</span></span><span
style=3D'font-size:14.0pt'> result in a 0.1-0.5 deduction and the rest of t=
he
routine will be scored.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Stopping between ski=
lls<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Leaves the double-mi=
ni
during a pass<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Lands on any part of=
 the
body except the feet on the bed<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Pass must end on bot=
h feet
in the landing zone after the dismount<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Having more than 3 c=
ontacts
with the bed<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Having a spotter<o:p=
></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Second skill must di=
smount
the bed<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*If the feet land com=
pletely
in the red penalty zone<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><i style=3D'mso-bidi-font-style:normal'><span
style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></span></i></p>

<p class=3DMsoNormal><i style=3D'mso-bidi-font-style:normal'><span
style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></span></i></p>

<p class=3DMsoNormal><i style=3D'mso-bidi-font-style:normal'><span
style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></span></i></p>

<p class=3DMsoNormal><i style=3D'mso-bidi-font-style:normal'><span
style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></span></i></p>

<p class=3DMsoNormal><i style=3D'mso-bidi-font-style:normal'><span
style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></span></i></p>

<p class=3DMsoNormal><i style=3D'mso-bidi-font-style:normal'><span
style=3D'font-size:14.0pt'>Aesthetic deductions include:<span
style=3D'mso-spacerun:yes'>&nbsp; </span><o:p></o:p></span></i></p>

<p class=3DMsoNormal style=3D'text-indent:.5in'><i style=3D'mso-bidi-font-s=
tyle:normal'><span
style=3D'font-size:14.0pt'>(Deductions for aesthetics can range from 0.1 &#=
8211;
0.8 pt.)<o:p></o:p></span></i></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'><o:p>&nbsp;</o:p></sp=
an></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Instability when mou=
nting<span
style=3D'mso-tab-count:7'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.1-.3<o:p></o:p></span></=
p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Lack of form, contro=
l or
lift on straight jump mount<span style=3D'mso-tab-count:3'>&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.=
1-.2<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Lack of form, height=
, or
control on skills<span style=3D'mso-tab-count:5'>&nbsp;&nbsp;&nbsp;&nbsp;&n=
bsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&n=
bsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
; </span>0.1-.8<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Deviation from the c=
enter<span
style=3D'mso-tab-count:7'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.1-.2<o:p></o:p></span></=
p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Distance from bed on=
 dismount<span
style=3D'mso-tab-count:6'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.1-.=
3<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Lack of height on ov=
erall <span
class=3DGramE>pass</span><span style=3D'mso-tab-count:7'>&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.1-.3<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Not holding the endi=
ng for
three seconds<span style=3D'mso-tab-count:5'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </=
span>0.1-.3<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Not performing two s=
kills<span
style=3D'mso-tab-count:7'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>2.0
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Touching the bed aft=
er
landing<span style=3D'mso-tab-count:7'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp; </span>0.5
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Touching the penalty=
 zone<span
style=3D'mso-tab-count:7'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.2
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Touching the landing=
 mat
with one hand<span style=3D'mso-tab-count:5'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp; </span>0.4
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Touching the landing=
 mat
with both hands<span style=3D'mso-tab-count:5'>&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.5
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Falling to the <span
class=3DGramE>elbows,</span> knees or hands<span style=3D'mso-tab-count:6'>=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.6
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Falling to the seat<=
span
style=3D'mso-tab-count:9'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.7
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Falling to the front=
, back
or head<span style=3D'mso-tab-count:6'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.8
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Being spotted after =
the
landing<span style=3D'mso-tab-count:7'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp; </span>0.8
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><span style=3D'font-size:14.0pt'>*Touching anywhere ou=
tside
the landing zone<span style=3D'mso-tab-count:4'>&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>0.9
pt.<o:p></o:p></span></p>

<p class=3DMsoNormal><o:p>&nbsp;</o:p></p>

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